On the Holy Grail front, we've had some issues with the mobs that drop crucial keys needed to progress the questline ending up locked behind the very doors they hold the keys to. I don't know if it's intentional or not, but given that these mobs don't attack you unless you attack them... *shrug*
The good thing is, the keys all drop with 2 uses, and they have no expiry timer, so I've kept a backup stock to help when a situation like this happens.
I actually started organizing my Luna house a bit. I don't think it'll ever be perfect until I move my main activities to one of my other houses, but this is good enough for now. I'm not too incredibly fussed on making sure everything has a nice and neat permanent home, as even my scattered bags and containers across the floor have their specific purposes, but I would like this to eventually get cleaned up and look nice.
I've continued running treasure maps whenever I find myself wondering what to do. I appreciate that all of the relevant treasure map skills are free skills on this server, so you don't need to create a character exclusively for treasure maps, nor do you have to sacrifice skills in order to complete them. Just grab whatever character you want to do them on and train the relevant skills, then you're good to go!
Haha mentioned a while back that he wanted a ton of large shadow granite tables, so I took some time to make a bunch and spam them in his second floor. I don't know if or when he will notice the tables, but they're there and all set up for whatever he wants to do with the house. He still hasn't gotten back to Snow and I on us building him a custom castle design, as he doesn't care to do it himself and just went with one of the prebuilt custom castle designs. I don't think he really cares any more, since a lot of the crew have moved on to other games as their primary game. They still play UO, but only for special big events or to help out with IDOCs.



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